Gacha game, Puzzle & Dragons, awards two players after logging in for 5000 days 완벽가이드
Gacha game, Puzzle & Dragons, awards two players after logging in for 5000 days
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I feel decrepit, as Puzzle & Dragons, one of the very first games to popularize gacha, will be awarding two players with titles for logging in for 5000 days. That’s every day between February 20, 2012, and October 28, 2025. Announced by Puzzle & Dragons’ head of PR, Murako, on X
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I feel decrepit, as Puzzle & Dragons, one of the very first games to popularize gacha, will be awarding two players with titles for logging in for 5000 days. That’s every day between February 20, 2012, and October 28, 2025. Announced by Puzzle & Dragons’ head of PR, Murako, on X (formerly Twitter), these two players are the only ones to do it. What I really want to know is how much these two could have possibly spent during the last 13 years of the game. サービス開始の2012年2/20から2025年10/28まで、1日も欠かさずにパズドラにログインし、5000日ログインを達成された2名の方に特別な称号「5000日」が贈呈されることが決定しました!#パズドラ5000日— pad_sexy パズル&ドラゴンズ公式 (@pad_sexy) November 25, 2025 An excellent username Puzzle & Dragons was one of the first mobile games to reach over $1 billion in revenue, and the last solid reported number was over $7 billion in 2018. Puzzle & Dragons will never die Puzzle & Dragons is a machine, unwavering in the face of progress
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. This is thanks to the fact that the game was built when mobile games were mobile games. It’s a match-three game, using different abilities and elements to best the levels. A good majority of the genre still builds itself on systems implemented within Puzzle & Dragons, like resource missions rotating out on a daily schedule. The game has been going strong since 2012, and has even been released offline and console versions on a few occasions. In 2015, Nintendo even partnered with GungHo, the developers, to make a Super Mario Bros.
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Edition of the game. Puzzle & Dragons CEO survives one-sided ousting attempt GungHo was hit with criticism in September, as one investment group, Strategic Capital, went all out, making a website calling for the CEO to resign. The gist was that the group saw GungHo as losing value, as it had failed to move past Puzzle & Dragons. This was all dismissed, as the company faced off with the investor (who holds 8%), and didn’t manage to gain enough votes to fire the CEO, Morishita. However, they did manage to get the proposal to make it easier to oust executives accepted. GungHo seems to be ramping up publishing efforts
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